Total Merchant Services
Lead UX Designer
Overview
Total Merchant Services is an enterprise payments company processing over $1 billion in annual transaction volume. They needed a single designer to own everything: a new point-of-sale product, a dual-facing CMS, 10+ company website redesigns, and mobile UI adaptations across the Groovv product suite.
I joined as the sole UX designer and held full ownership across all of those surfaces simultaneously — from initial strategy and wireframes through final front-end implementation.
The Challenge
Enterprise payment companies are credibility-sensitive. Every product surface — merchant dashboards, administrative tools, marketing sites — signals whether the company can be trusted with $1B+ in annual volume.
- —No prior design system or shared pattern library existed
- —Multiple product lines (POS, CMS, web) needed visual coherence without a dedicated design team
- —One designer covering product strategy, UX, UI, and front-end builds simultaneously
- —Stakeholder reviews spanned product management, engineering, marketing, and executive leadership
- —SEO and organic traffic were measurably lagging — a business problem, not just a design one
The challenge was organizational as much as technical: build the design function while building the products.
My Role
As Lead UX Designer, I was the entire design function — no handoff to other designers, no separate team. I owned product UX, visual design, and front-end implementation for every concurrent project.
- —Gathered and prioritized user requirements with product managers and engineering leads
- —Designed the POS system from the ground up: transaction flows, terminal interface, edge-case handling
- —Designed a dual-audience CMS: internal operations team and external merchant portal
- —Redesigned 10+ company websites including the main totalmerchantservices.com property
- —Built and maintained a design system and shared component library
- —Adapted desktop interfaces to Android and iOS across the Groovv product suite
- —Presented concepts to senior leadership and managed feedback across multiple departments
Research & Process
Working as the sole designer in an enterprise environment meant research had to be embedded in the work cycle rather than front-loaded. At the start of each major project, I ran stakeholder interviews to surface requirements and map existing mental models.
For the POS system, I traced transaction flows against merchant operations to locate where friction accumulated. For the website redesigns, I audited each property against competitor benchmarks and SEO criteria before building new information architectures.
Design guidelines, pattern libraries, and reusable components were built as a byproduct of real project decisions — not as a separate initiative that would never ship.
Solution
The work produced several distinct products under a single coherent visual and interaction language:
- —POS terminal: a task-focused interface for fast merchant transactions, built for minimal training
- —CMS platform: dual-audience system with role-based navigation and a shared visual language
- —Website suite: 10+ redesigned properties with structured content hierarchies and consistent brand standards
- —Mobile adaptations: Android and iOS variants for the Groovv product family, derived from desktop patterns
- —Pattern library: reusable components and guidelines that reduced design and development overhead across concurrent tracks
Impact
- —$1B+ in annual transaction volume processed through systems I designed and specified
- —30%+ increase in organic search traffic within four months of the website redesigns
- —10+ company websites shipped, each replacing legacy builds with maintainable, performant systems
- —POS and CMS products launched on schedule — sole designer, no design bottleneck
- —Design system reduced rework and coordination overhead across multiple concurrent product tracks
Tools
More work in the index.






